![]() Interesting enough, FA is more of a pig than latest version of Supreme Commander classic. It should be FAR less prevalent than in SC. ![]() ![]() Is it possible you'll run out of the 2GB, well, it's still possible, but we weren't able to duplicate it in XP (we were in Vista with some particularly memory hungry video drivers, though there is a hotfix available from Microsoft for this.) But there is some possible mixture of effects/events/etc that could blow it out even with the 1000 unit limit. We tested 8 player AI games extensively (AI games use more memory than multiplayer games.) We tightened up memory usage as much as possible We wrote our own SMP allocator, as our "off the shelf" solution didn't work out as well as hoped. ![]() This means if you run in a 64 bit OS, you'll get a full 4 GB, and if you tell 32 bit windows to use more than 2 GB, you'll get it. You no longer need to use the "MadBoris tool" to address more memory, the largeaddressaware flag was used in linking. ![]()
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